Standard weapon balance
- iRobot
- Junk Administrator
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Re: Standard weapon balance
No god no, no god please no, no, no, NOOOOOOOOOOOOOOOO
- Azarael
- UT2004 Administrator
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- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Standard weapon balance
B-but the minigun is poorly designed
(Yes I know the UT3 Stinger Minigun is horrifically overpowered, I'm referring to the projectile concept and not actually implementing it 1:1)
(Yes I know the UT3 Stinger Minigun is horrifically overpowered, I'm referring to the projectile concept and not actually implementing it 1:1)
- iRobot
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Re: Standard weapon balance
I do not share your opinion that there is anything wrong with the UT2004 minigun
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Re: Standard weapon balance
Add UT2003 minigun?
- Azarael
- UT2004 Administrator
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- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Standard weapon balance
The minigun requires very little skill to use. It's hitscan so there's no lead element, it's rapid fire so there's no timing element, it has range on both its firemodes and it spreads so you don't have to have perfect aim. The standard DPS of the minigun is 125, allowing for 0.8 second kills assuming you hit everything. LDG's is 90 or so. It's just a shitty weapon design.
- iRobot
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Re: Standard weapon balance
I want you to add the stinger minigun version to the mod server or soemthing (with both the stock and modded miniguns active) so I can see this first hand.
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