Ah ok. Is that time extender actor the ldg one or one original to the map. If its original to map and not the ldg one that would probably be the leading cause as to why its having problems.Earl_Vencar.:LLS:. wrote:I'm going to delete the actor. It modifies the time. Anyway, there's a sodding BSP hole in the track that needs fixing as well
Also based on the fact that a lot of these objs are pretty long might want to do something like derby or coaster and have the added time for each objective.