RACE-DansLeMarron
- Den
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RACE-DansLeMarron
Another walkingdead map coming soon! Today it was first time he showed it, so here is a list of things which in my opinion needed to be fixed:
1. Random spawn
2. 2nd and 3rd objectives are confused
3. Too many places to glitch (we found at least 6 places where possible
4. Antiglitch system at start doesn't work, too easy to avoid
5. Antiglitch system at start is ugly
6. Antiglitch system which you used only once during track looks ugly (blue blocks)
7. No need to use button at 2 (or 3rd?) objective
8. Some corners look awfully, you'd better place meshes as it is in original map
9. Skybox is just a monochromatic brown color which looks like... hm... shit
10. Sometimes if fall down you don't die
11. Blue blocks which you use too often, they don't match meshes - they look too different
12. I expect same problems as on your previous map - with a lot of players on server it will be impossible to play because it's easy to camp near base and shoot enemies almost at every part of tracks
13. Easy to reach spawn area placed at the bottom and spawnkill
14. No sentinels protecting of spawnkilling
15. No weapon lockers
16. Probably subtracted area for map is too small so in several places I managed to touch a side of cube
17. I'm not sure if you are allowed to use meshes without a permission of H&some - a guy who made them
Do others have anything to add?
1. Random spawn
2. 2nd and 3rd objectives are confused
3. Too many places to glitch (we found at least 6 places where possible
4. Antiglitch system at start doesn't work, too easy to avoid
5. Antiglitch system at start is ugly
6. Antiglitch system which you used only once during track looks ugly (blue blocks)
7. No need to use button at 2 (or 3rd?) objective
8. Some corners look awfully, you'd better place meshes as it is in original map
9. Skybox is just a monochromatic brown color which looks like... hm... shit
10. Sometimes if fall down you don't die
11. Blue blocks which you use too often, they don't match meshes - they look too different
12. I expect same problems as on your previous map - with a lot of players on server it will be impossible to play because it's easy to camp near base and shoot enemies almost at every part of tracks
13. Easy to reach spawn area placed at the bottom and spawnkill
14. No sentinels protecting of spawnkilling
15. No weapon lockers
16. Probably subtracted area for map is too small so in several places I managed to touch a side of cube
17. I'm not sure if you are allowed to use meshes without a permission of H&some - a guy who made them
Do others have anything to add?
- Eiforia
- Piska
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Re: RACE-DansLeMarron
Others do not bother to look at it))))))
But anyway... Map... Is good.
But anyway... Map... Is good.
"I shall listen to Roy Orbison - "It's Over" in memory of Hamish" - Azarael
- Thewalkingdead3
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Re: RACE-DansLeMarron
Ok d'en i see aflter when i come ts
Le silence rend les rageux encore plus fou 🔪
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
- coletay
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Re: RACE-DansLeMarron
Lol, made me giggle this
- Fox
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Re: RACE-DansLeMarron
This map makes me feel like i'm in a pile of shit, driving a toy car desperately fast on a tapeworm, trying to get out of anal cavity of rancid, anally robust cock vore
The Kurwas are going to get you, assgoblin.
- Den
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Re: RACE-DansLeMarron
Nobody can describe this map better than fox
- Earl_Vencar.:LLS:.
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Re: RACE-DansLeMarron
Considering walkingdead hasn't posted about this map on the forum and hasn't asked you to test it, it's pretty poor form to mock him for it.
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”
- Thewalkingdead3
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Re: RACE-DansLeMarron
Pls talk good or ...Fox wrote:This map makes me feel like i'm in a pile of shit, driving a toy car desperately fast on a tapeworm, trying to get out of anal cavity of rancid, anally robust cock vore
Le silence rend les rageux encore plus fou 🔪
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
Retient un truc je ferrai plus d'effort pour revenir vers toi
Tu m'a trahis sa veut dire que tu as pas des rourounette
- Fox
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Re: RACE-DansLeMarron
Walking, i am talking good, okay? If you name shit as "poo", it's nice talk.
The Kurwas are going to get you, assgoblin.
- Den
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Re: RACE-DansLeMarron
OK, will talk good
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