Zonka enquired about putting other mods on this server, so I've compiled a list of mods which I've categorised and linked to according to ease of distribution. I've only categorised mods that I've actually played. I'm also only listing player-versus-player mods here.
Total Conversion mods that override the server browser and may or may not work with redirection
Frag Ops
http://www.moddb.com/mods/fragops
Counter-Strike clone with a different aiming system.
Notes: Polished enough and requires some skill due to locational damage, but also very slow. No dodging.
Defence Alliance II
http://www.moddb.com/mods/defence-alliance-2
Some kind of class-based Assault-style mod with semi realistic weapons.
Notes: This is supposed to be good, but when I tried it alone there was no dodging, so I'm not really sure why it's meant to be good. I only played for three minutes though.
UnWheel
If you don't know what this is by now, you fail.
Total Conversion mods that are known to be redirectable
CarBall
http://www.moddb.com/mods/carball
Vehicular football.
Notes: High-skilled mod, with a steep learning curve. Beware.
Mutators which will require a gametype as host
Ballistic Weapons
http://www.runestorm.com/
Semi-realistic weapon mutator.
Notes: Default version is utter crap, but I rebalanced it and tweaked it to be playable. Requires Interactions to be played.
ChaosUT
http://chaotic.beyondunreal.com/
Random weapon mutator.
Notes: Balance isn't very good. Fixed it a bit in ChaosPro, but still...
List of mods
- Azarael
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Re: List of mods
CarBall has been uploaded.
- KimiRäikkönen
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