Assault Ladder

Discuss the Race / Assault server here.
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Do you want the skill of the players to be public or not?

Yes, make it public for everyone
17
49%
No, show only my own skill
0
No votes
No, don't show skill at all
18
51%
 
Total votes: 35

iZumo
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Re: Assault Ladder

Post by iZumo » Sat 26 Jan , 2013 5:21 pm

The scoreboard has 3 switches right now. What are you viewing is displayed on top below map.

- (default) Defender Kills / Deaths / Skill
- Attacker Kills / Deaths
- Overall Kills / Deaths

Ok, I'll make it remember the last displayed option.

iZumo
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Re: Assault Ladder

Post by iZumo » Tue 30 Apr , 2013 11:03 pm

Penalty +1000 deaths to BabyDontHurtMeNoMore for extensive farming.

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Socio
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Re: Assault Ladder

Post by Socio » Wed 01 May , 2013 12:39 am

troll2
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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proof
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Re: Assault Ladder

Post by proof » Thu 02 May , 2013 2:33 am

Are you kidding me?

I even play the maps where Im losing skill like AS-HighRise or AS-SubRosa
Plus since when is there a rule on how to defend certain maps?
Last edited by proof on Thu 02 May , 2013 3:43 am, edited 1 time in total.
Art in a frame is like an eagle in a birdcage.

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Azarael
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Re: Assault Ladder

Post by Azarael » Thu 02 May , 2013 3:15 am

To devil's advocate here, what exactly is the problem if he's capable of playing in such a way that he doesn't die, without cheating?

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Calypto
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Re: Assault Ladder

Post by Calypto » Thu 02 May , 2013 5:20 am

This is unacceptable. Izumo, end this childish behavior right now.

ZioFede
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Re: Assault Ladder

Post by ZioFede » Thu 02 May , 2013 9:02 am

By the way, I thought the skill system would be used to help balancing assault matches, not as a means of bragging about a number. Isn't that the case? D=
Last edited by ZioFede on Thu 02 May , 2013 9:53 am, edited 1 time in total.
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God should have let Paul live and let you die instead, worthless piece of shit. -Mr. H&some about a random actor-

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iRobot
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Re: Assault Ladder

Post by iRobot » Thu 02 May , 2013 9:17 am

It will be soon.

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Azarael
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Re: Assault Ladder

Post by Azarael » Thu 02 May , 2013 1:31 pm

Thanked that post because the irony was hilarious.

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Socio
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Re: Assault Ladder

Post by Socio » Thu 02 May , 2013 1:36 pm

The problem isnt the way you play, in which you originaly never was a camper, but the problem is the system abuse.
Part of log from Gasoline, 30.04
> BabyDontHurtMeNoMore: means blue team isnt going to finish
> Player is now on red.
> BabyDontHurtMeNoMore: huehuehue
> Player16 entered the game.
> team-spec*Socio: means you will camp in corners and frm lg kills
> team-spec*Socio: like you do most time on def ^^
> BabyDontHurtMeNoMore: if this was a skillmap, yes
You admited it. When a map isnt in the skill track you will play normaly and if it is, you would just camp in corners and farm to get top on the Skill Ladder fts
I spectated your actions for a longer time on some skill maps, no real interest in defending the objective, just standing near pick-ups, respawn or other places unreachable for attackers, away from the main fight, while on a no-skill map you play normaly and engage in direct combat. Think about your case as an example to the weaker players, that trying to rise high in the ladder this way, will not be tolerated and it only will jeopardize the data we gather for the balance-by-skill system.

BTW. Sorry Baby, but I accidently wiped your last post ._.'
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

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