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Enhanced Weapons Balance Chart / Discussion

Posted: Sat 04 May , 2013 6:22 pm
by Calypto
Enhanced Weapons damage chart

Enhanced Shield Gun
  • Minimum charge damage: 40
  • Maximum charge damage: 175
Enhanced Assault Rifle
  • Minimum bullet damage: 7
  • Maximum bullet damage: 14
  • Grenade damage: 30
Enhanced Bio Rifle
  • Bio glob damage: 18
Enhanced Mine Layer
  • Mine damage: 70
Enhanced Shock Rifle
  • Shock beam damage: 45
  • Shock ball damage: 40
Enhanced Plasma Rifle
  • Projectile damage: 18
Enhanced Link Gun
  • Primary damage: 28
Enhanced Minigun
  • Minimum primary damage: from 7 to 8
  • Maximum primary damage: from 8 to 11
  • Minimum secondary damage: 20
  • Maximum secondary damage: 24
Enhanced Flak Cannon
  • Shrapnel chunk damage: 13
  • Primary chunk spread: from 1400 to 1600
  • Primary number of projectiles: down to 8 from 9
  • Secondary explosion damage: from 90 to 83
Enhanced Grenade Launcher
  • Grenade damage (attached): 30
Enhanced Rocket Launcher
  • Rocket damage (direct hit): 75
Enhanced AVRiL
  • Rocket damage: From 125 to 150
Enhanced Sniper Rifle
  • Bullet damage: 60
  • Headshot damage multiplier: 3.0
Enhanced Lightning Gun
  • Minimum damage: 70
  • Maximum damage: 90

Re: Enhanced Weapons Balance Chart / Discussion

Posted: Sun 05 May , 2013 9:16 pm
by StarmanNL
EHW is getting played way too much because its easier to level up and no reload. I suggest adding DMG to the BW weps to make it more balanced and more ppl will play BW
I know you dont like BW Calypto, but cmon for the ppl who do :)