Map Rotation Opinions
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Re: Map Rotation Opinions
I don't see the list of overplayed maps, so you'll enjoy Highlanders every evening till next weekened ._.
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Re: Map Rotation Opinions
Joke's on you, highlander is my favourite map.
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Re: Map Rotation Opinions
iRobot wrote:It may be simply because people do not 'fear' a deployed machinegun, so simply dance in its view. This is usually the case on other maps. Making deploying viable is a success in my eyes, at least.
Well I can see deployed machinegun, but the only thing that scares me is Keyser Soze.
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Re: Map Rotation Opinions
Locked. Dismissed due to lack of incentive from the complaining people.
- Azarael
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Re: Map Rotation Opinions
Unnecessary lock to bait a reaction, in my opinion. You could simply have let the thread die, so I've no doubt that this was a dig combined with a cheap lock. Not really impressed.
a) Sequence override functionality already exists in LDGVote. There's no functional difference between explicit time-based blocking and doubling current repeat limit for problem maps.
b) It was used by me on the problem maps for a while - I don't need you to operate webadmin for me.
c) It was removed by me because the problem no longer persists to the extent that it did before.
d) The other mapvote changes mentioned in this thread (pushing playercount group as low, med, high, very high, using actual map name and removing play/seq) are both still valid and desired.
a) Sequence override functionality already exists in LDGVote. There's no functional difference between explicit time-based blocking and doubling current repeat limit for problem maps.
b) It was used by me on the problem maps for a while - I don't need you to operate webadmin for me.
c) It was removed by me because the problem no longer persists to the extent that it did before.
d) The other mapvote changes mentioned in this thread (pushing playercount group as low, med, high, very high, using actual map name and removing play/seq) are both still valid and desired.
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Re: Map Rotation Opinions
OK, unlocked again and letting it die
I was just posting on behalf that I got no response when I was wanting to take action when asking here a while ago
I was just posting on behalf that I got no response when I was wanting to take action when asking here a while ago
and also crap likeIzumo_CZ wrote:Guys, I'm gonna need that maplist of "overplayed maps" here ._.
iRobot wrote:Our request to make the 'overplayed' maps appear less was blocked ...
- iRobot
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Re: Map Rotation Opinions
It was. Just like any suggestion to alter the raptor. It's flat out denied without any sense into it.Izumo_CZ wrote:iRobot wrote:Our request to make the 'overplayed' maps appear less was blocked ...
You baiting out an argument is just trolling and we all know this by now. That's why nobody bothers feeding your inane requests.
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Re: Map Rotation Opinions
This was denied where?
- Oska
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Re: Map Rotation Opinions
... or when two wannabe trolls meet.
anyway, did someone put their salami into your mama's underwear or something? - team-spec*Azarael
- Azarael
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Re: Map Rotation Opinions
I didn't bother posting a list because MakeMapSeqException was perfectly adequate to implement the proposed resolution and because I was irked over no probability distribution voting.
I must admit that I, too, am confused as to which particular request is being referred to above.
I must admit that I, too, am confused as to which particular request is being referred to above.
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