Pineapple cooking.
Posted: Sat 08 Mar , 2014 1:25 pm
Recently an ugly old strategy from the Ballistic V2.0 days has resurfaced: cooking pineapples until they've almost exploded and then throwing them directly into the enemy's face from short range. While this was one of the only real ways to actually kill anyone back in Ballistic V2.0, it's incredibly cheap now, because you mostly oneshot while retaining your full movement. Unfortunately, I don't have any ideas for dealing with it.
- Lower pine damage and limit 3 might seem obvious, but will just lead to pine spamming and guaranteed damage
- Having the grenade dropped if you're hit while cooking it would affect other grenades
- Removing the ability to cook pineapples kills legitimate uses at range
- Preventing explosion before a bounce does the same
- Making throws inaccurate on the move doesn't help because it's done at close range
- Counting held throws as "aimed" doesn't help because they cook and then just tap Fire