Check point system Converted maps
- darkelf
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Check point system Converted maps
I really like this system and I would like to volunteer my services to convert the rest of the maps on server to the Checkpoint system.
Here is a list of what I believe each map belongs to who. My question is, do any of you plan on converting these maps over or would like me to start tackling them?
Izumo Maps:
FacingWorlds
HybridBenderRace
IndustrialRace
RoadRage
SF_SunPyramid_Race_B2(Standard and Atlas)
ScorpionRace(Quantum,Multi fire,EMP, plasma, shock and unarmed)
WarMachines(Multi and mixed)
KvW-RaceTown(night and day)
ShitRace
StadiumRace
DeathRace[Atlas][R]
DeathRace[Standard][R]
FieryAxisTrack[I][R]
HappyScorpionRace(Normal and Quantum)[I][R]
PWC-HellbenderRace(Xmas)[F][I]
PWC-TheGreatRace[R][I]
Azareal Maps:
DeathRace2[I][A]
DeathRace3[I][A]
HellbenderWorld[R][A]
AztecScorpion(Quantum,EMP and Unarmed)[I][A]
WickedSickRace[I][A]
SnowRace[C]
J_VehicleRace(Havoc and Raptor)[C]
Socio Maps:
BorderWorlds
MoonValley(Quantum and unarmed)
Ascend
BlazingArena(1, 2 and 3)
Sunshine[DragonFly]
Earl Maps:
HeavenRace[C]
VyperTrack
HydroponicGarden
RustyBlood[C]
SprintRace[Vote option]
VolcanoRace[C]
RainbowRace[C]
Elf Maps:
CrazyRace[C]
Furry_JolteonTrials[C]
ScorpionCoaster[C]
SonOfTheCoaster[C}
LegoPyra(RL and No RL)[C]
Derby[EMP[C]
MineCraftRace[C]
MushroomKingdom[C]
UW-Sltopia (this map can be removed I have not interest in it and i doubt anyone really does)
Unknown:
HellbenderRace3
ADifferentracezixxers[R]
HellbenderRace4[Havoc]
HotRace[Havoc]
HellbenderRace[Nightmare]
Here is a list of what I believe each map belongs to who. My question is, do any of you plan on converting these maps over or would like me to start tackling them?
Izumo Maps:
FacingWorlds
HybridBenderRace
IndustrialRace
RoadRage
SF_SunPyramid_Race_B2(Standard and Atlas)
ScorpionRace(Quantum,Multi fire,EMP, plasma, shock and unarmed)
WarMachines(Multi and mixed)
KvW-RaceTown(night and day)
ShitRace
StadiumRace
DeathRace[Atlas][R]
DeathRace[Standard][R]
FieryAxisTrack[I][R]
HappyScorpionRace(Normal and Quantum)[I][R]
PWC-HellbenderRace(Xmas)[F][I]
PWC-TheGreatRace[R][I]
Azareal Maps:
DeathRace2[I][A]
DeathRace3[I][A]
HellbenderWorld[R][A]
AztecScorpion(Quantum,EMP and Unarmed)[I][A]
WickedSickRace[I][A]
SnowRace[C]
J_VehicleRace(Havoc and Raptor)[C]
Socio Maps:
BorderWorlds
MoonValley(Quantum and unarmed)
Ascend
BlazingArena(1, 2 and 3)
Sunshine[DragonFly]
Earl Maps:
HeavenRace[C]
VyperTrack
HydroponicGarden
RustyBlood[C]
SprintRace[Vote option]
VolcanoRace[C]
RainbowRace[C]
Elf Maps:
CrazyRace[C]
Furry_JolteonTrials[C]
ScorpionCoaster[C]
SonOfTheCoaster[C}
LegoPyra(RL and No RL)[C]
Derby[EMP[C]
MineCraftRace[C]
MushroomKingdom[C]
UW-Sltopia (this map can be removed I have not interest in it and i doubt anyone really does)
Unknown:
HellbenderRace3
ADifferentracezixxers[R]
HellbenderRace4[Havoc]
HotRace[Havoc]
HellbenderRace[Nightmare]
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Ollievrthecool
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Re: Check point system Converted maps
For those who dont know, including me, what is the checkpoint system?
- darkelf
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Re: Check point system Converted maps
http://www.ldg-gaming.eu/viewtopic.php? ... =40#p27511Ollievrthecool wrote:For those who dont know, including me, what is the checkpoint system?
http://www.ldg-gaming.eu/viewtopic.php?f=6&t=850#p6282
http://www.ldg-gaming.eu/viewtopic.php? ... 668#p27450
http://www.ldg-gaming.eu/viewtopic.php? ... =30#p27494
The checkpoint system is basically a mappers tool to place checkpoints along track(like Unwheel race mod or any race game). It will be a sequence of checkpoints you must reached before you can be allowed to enter areas of the track. This is to prevent exploiting/shortcutting. The current fix to this problem was kill volumes and blocking volumes. Now we can remove all those blocking/kill volumes that had very bad side effects and replace them with a much more friendlier system. The side effects of kill volumes and blocking volumes is confusion when killed, planes hitting invisible walls/kill volumes or deemers and other special weapons being destroyed by invisible walls/kill volumes.
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- Azarael
- UT2004 Administrator
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- Joined: Thu 11 Feb , 2010 10:52 pm
Re: Check point system Converted maps
I'd say convert anything except Socio's maps. No one else is likely to be bothered.
- darkelf
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Re: Check point system Converted maps
Thats what i figured but I wanted to give all a chance to voice there thoughts before I jumped in.Azarael wrote:I'd say convert anything except Socio's maps. No one else is likely to be bothered.
Also meant to ask in first post. R stands for who?
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- darkelf
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- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
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Re: Check point system Converted maps
Deathrace(Payback) Map pack:
Change Log (4/16/2014):
-Blocking/kill volumes removed were needed.
-Checkpoint system implemented were needed.
-LoadingScreen added. Screenshots updated if needed.
Download: (5 Maps in total) http://www.mediafire.com/download/shx0m ... (Pack).zip
Scorpion Race Map pack:
Change Log (4/17/2014):
-Blocking/kill volumes removed were needed.
-Checkpoint system implemented were needed.
-LoadingScreen added.
Download: (all 6 different versions.. ) http://www.mediafire.com/download/3if05 ... (Pack).zip
Change Log (4/16/2014):
-Blocking/kill volumes removed were needed.
-Checkpoint system implemented were needed.
-LoadingScreen added. Screenshots updated if needed.
Download: (5 Maps in total) http://www.mediafire.com/download/shx0m ... (Pack).zip
Scorpion Race Map pack:
Change Log (4/17/2014):
-Blocking/kill volumes removed were needed.
-Checkpoint system implemented were needed.
-LoadingScreen added.
Download: (all 6 different versions.. ) http://www.mediafire.com/download/3if05 ... (Pack).zip
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
-
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Re: Check point system Converted maps
R is Raven's fix. I myself don't have the time.
- darkelf
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Re: Check point system Converted maps
Ah well never heard of him so he is probably long gone..Izumo_CZ wrote:R is Raven's fix. I myself don't have the time.
Either way. Last bit for today.
Aztec Scorpion Map pack
Change Log (4/17/2104):
-Blocking/kill volumes removed were needed.
-Checkpoint system implemented were needed.
-LoadingScreens added.
Download (3 maps in total): http://www.mediafire.com/download/e582n ... -pack).zip
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: Check point system Converted maps
Map pack 1:
Change log(4/18/14):
Happy Scorpion race(Normal and Quantum):
-Blocking volumes removed.
-Checkpoint system implemented.
-Fixed bug on loop de loop (Vehicle getting stuck in bsp. Bsp is now thicker to prevent this)
-Added portal to both spawns to help with fps drop. Didn't see any in testing from before but generally a good idea so i did it.
-Loading screen and screenshot added.
Facing Worlds:
-Blocking volumes removed.
-Checkpoint system implemented.
-Changed volume on sound triggers in map to a softer volume (Still can hear them but at least now its not deafening.. )
-Loading screen and screenshot added.
Fiery Axis Track:
-Blocking volumes removed.
-Checkpoint system implemented.
-Removed the unnecessary teleporter back to spawn. Also removed an old teleporter for a sentinel that no longer exist.
-Loading Screen and screenshot added.
Download: http://www.mediafire.com/download/efuky ... pPack1.zip
Change log(4/18/14):
Happy Scorpion race(Normal and Quantum):
-Blocking volumes removed.
-Checkpoint system implemented.
-Fixed bug on loop de loop (Vehicle getting stuck in bsp. Bsp is now thicker to prevent this)
-Added portal to both spawns to help with fps drop. Didn't see any in testing from before but generally a good idea so i did it.
-Loading screen and screenshot added.
Facing Worlds:
-Blocking volumes removed.
-Checkpoint system implemented.
-Changed volume on sound triggers in map to a softer volume (Still can hear them but at least now its not deafening.. )
-Loading screen and screenshot added.
Fiery Axis Track:
-Blocking volumes removed.
-Checkpoint system implemented.
-Removed the unnecessary teleporter back to spawn. Also removed an old teleporter for a sentinel that no longer exist.
-Loading Screen and screenshot added.
Download: http://www.mediafire.com/download/efuky ... pPack1.zip
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
- darkelf
- Disappeared Administrator
- Posts: 949
- Joined: Sun 15 Jan , 2012 12:34 pm
- Contact:
Re: Check point system Converted maps
Hellbender Race map pack:
Change Log(4/18/2014)
Hellbender Race Nightmare:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading screen and screenshot updated.
Hellbender Race 3:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading Screen added.
Hellbender Race 4:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading screen and screenshot added.
Hellbender World:
-Blocking volumes removed.
-Checkpoint system implemented.
Download: http://www.mediafire.com/download/3s9uh ... apPack.zip
Change Log(4/18/2014)
Hellbender Race Nightmare:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading screen and screenshot updated.
Hellbender Race 3:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading Screen added.
Hellbender Race 4:
-Blocking volumes removed.
-Checkpoint system implemented.
-Loading screen and screenshot added.
Hellbender World:
-Blocking volumes removed.
-Checkpoint system implemented.
Download: http://www.mediafire.com/download/3s9uh ... apPack.zip
Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola
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