RACE-Trials MashUp (series)

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iRobot
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Re: RACE-Trials MashUp (series)

Post by iRobot » Tue 06 May , 2014 11:39 am

Dragonfly trial map, no offense, seems like wasted effort that could be better spent elsewhere.

Like 2% of the server can get a Dragonfly to fly in a straight line without bricking, and of that 2%, only a further 2% can turn one.

Sure, it might be a good map to learn how to fly one, but most of the time this will just be running the timer out as nobody can finish it.

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darkelf
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Re: RACE-Trials MashUp (series)

Post by darkelf » Tue 06 May , 2014 2:15 pm

iRobot wrote:Dragonfly trial map, no offense, seems like wasted effort that could be better spent elsewhere.

Like 2% of the server can get a Dragonfly to fly in a straight line without bricking, and of that 2%, only a further 2% can turn one.

Sure, it might be a good map to learn how to fly one, but most of the time this will just be running the timer out as nobody can finish it.
It took me a grand total of 20 mins to do the necessary modifications to make this trial suitable for server(its already done). Keep in mind this is Trials mashup's none of these maps are my own work I'm just grabbing all the vehicle trials and compiling them into a all vehicle trials map. Each obj has either a sign I made to show who is the creator or used the existing advert the mapper made.

And currently only 2% can manage to do socio's map and it runs the clock down the full 20 mins! I see no difference between the two.
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> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
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Azarael
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Re: RACE-Trials MashUp (series)

Post by Azarael » Tue 06 May , 2014 3:07 pm

Dragonfly trial is an excellent idea. When StadiumRace was up, much practice was gotten from the dragonfly arena. Make the first objective suitable for training and away we go, he he heeeee

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iRobot
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Re: RACE-Trials MashUp (series)

Post by iRobot » Tue 06 May , 2014 3:10 pm

Don't mind being proven wrong :)

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Re: RACE-Trials MashUp (series)

Post by iZumo » Tue 06 May , 2014 3:13 pm

Hmm, in my opinion, DragonFly trial should be a dedicated map, with first objective serving as "Hello Dragonfly", just like Aza said.

OR - add it as a vehicle arena like in Blazing for a start, there is full support for that (you need to use special teleporter from the LDGVehicleTrials package; LDGArenaTeleporter).
megusta

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darkelf
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Re: RACE-Trials MashUp (series)

Post by darkelf » Tue 06 May , 2014 3:40 pm

Izumo_CZ wrote:Hmm, in my opinion, DragonFly trial should be a dedicated map, with first objective serving as "Hello Dragonfly", just like Aza said.

OR - add it as a vehicle arena like in Blazing for a start, there is full support for that (you need to use special teleporter from the LDGVehicleTrials package; LDGArenaTeleporter).
megusta
I could grab the trial from aza's stadium race and the one I'm getting from rt text trials. So it would be 2 objs and a training area reachable from both objectives.
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> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-Trials MashUp (series)

Post by darkelf » Sun 11 May , 2014 3:29 am

Just tried the vehiclearenazone actor and I can't seem to get it to work.

I grabbed an old version of blazing arena and tried to see if there was anything special that needed to be done but I couldn't see anything that indicated more to be done.

Here is the map currently: http://www.mediafire.com/download/ac9aa ... C]test.zip

I should probably just wait till you get some trial raptors but I'm still confused as this should work in theory. Then again I might be dreaming the impossible.
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> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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darkelf
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Re: RACE-Trials MashUp (series)

Post by darkelf » Fri 23 May , 2014 4:58 am

Change Log(5-22-14) TrialsMashup Scorp pack 1:

-Renamed the map due to future maps that will cause confusion.
-Raptor objective removed and replaced with a scorpion trial from AS-Dock-Trials-v1.
Note: After some thought I find it best to keep all the trials mashups to be vehicle specific (Trials mashup Scorp pack 1-5, Trials mashup Hellbender pack 1-5, Trials mashup Raptor pack 1-5 and so on..)
-Loop de loop converted to static mesh to prevent bsp holes from forming.
-Vehicles have all been set to Trial Scorps.

Map is live.

PS: Scorp pack 2 will most likely be finished tomorrow.
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> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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BWayne
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Trials Mashup Scorp #1

Post by BWayne » Fri 23 May , 2014 6:54 am

1st obj impossibru

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darkelf
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Re: Trials Mashup Scorp #1

Post by darkelf » Fri 23 May , 2014 7:11 am

BWayne wrote:1st obj impossibru
Wrong forum section. On cell phone ATM , I'll move it when I get home. Map removed from list. I must have forgotten to change vehicle tag for obj 1


Edit: fixed issue. Map is back on server.
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Modified Skins links: Yoda team colors viewtopic.php?f=8&t=2134&p=19097#p19097 Man assassin viewtopic.php?f=8&t=1468&p=10763#p10763 Women Assassin viewtopic.php?f=8&t=1999&p=16615&hilit=skin#p16615
> WebAdmin [dark_elfy]: who is this pepsiman.. he seems really talkative and pissed off
> Earl_Vencar.:LLS:.: i told him i liked coca cola

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