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SK-410 Assault Shotgun

Posted: Tue 16 Sep , 2014 6:27 am
by Rymosrac
Still has non-functional ability to switch firemodes between automatic and automatic slug, even though buckshot(?) remains on primary and HE slug remains on secondary.

Re: SK-410 Assault Shotgun

Posted: Tue 16 Sep , 2014 12:11 pm
by Azarael
Fixed.

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 1:42 am
by Calypto
Could the cross hair be moved toward the center-top? :)

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 2:08 am
by Azarael
dat nitpick tho

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 2:27 am
by Calypto
I've missed numerous shots that otherwise would've hit (ok

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 4:25 am
by Qriminal
I never noticed that. VALVE PLEASE FIX.

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 11:10 am
by Butcher
is it possible to take that red texture and make it transparent? Blocks the view...

Re: SK-410 Assault Shotgun

Posted: Mon 23 Feb , 2015 7:06 pm
by CaptainXavious
Gun should be tilted down a bit. The model is set up so the front sight is a bit below the rear sight when level.