Teleporta
Posted: Mon 26 Jul , 2010 1:28 pm
I want to trigger a teleporter to be bEnabled=False ( but at the start of map bEnabled=true) after x objective has been done. Is it just simple as a scriptedtrigger with:
waitforevent > externalevent > xobjectivedown
triggerevent > (event of the teleporter)
will that make it disabled?
xoxo
waitforevent > externalevent > xobjectivedown
triggerevent > (event of the teleporter)
will that make it disabled?
xoxo