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Re: NEW MAP

Posted: Sun 16 Aug , 2015 10:17 pm
by Donnie
ommg cant stop laughin

Re: NEW MAP

Posted: Sun 16 Aug , 2015 10:47 pm
by jefe
Greedisgood wrote:No worries, i will help you with promoting your map.

Wow. Map of the year.

Re: NEW MAP

Posted: Mon 17 Aug , 2015 10:10 am
by Thewalkingdead3
jefe wrote:
Greedisgood wrote:No worries, i will help you with promoting your map.

Wow. Map of the year.
yes lol ;'D'D i need help

Re: NEW MAP

Posted: Mon 17 Aug , 2015 6:02 pm
by iRobot
I like the map. It has good gameplay and is well balanced (both teams start with nothing).

Re: NEW MAP

Posted: Mon 17 Aug , 2015 8:07 pm
by Thewalkingdead3
but my map to evolve so do I have a ton of things
iRobot wrote:I like the map. It has good gameplay and is well balanced (both teams start with nothing).

Re: NEW MAP

Posted: Mon 17 Aug , 2015 8:10 pm
by Thewalkingdead3
Thewalkingdead3 wrote:but my map to evolve so do I have a ton of things
iRobot wrote:I like the map. It has good gameplay and is well balanced (both teams start with nothing).

Re: NEW MAP

Posted: Mon 17 Aug , 2015 8:16 pm
by Thewalkingdead3
if a person can add the luimiere and how can experience thank you

Re: NEW MAP

Posted: Tue 18 Aug , 2015 1:00 pm
by Donnie
What do you mean by luimiere? Skybox?

Re: NEW MAP

Posted: Tue 18 Aug , 2015 1:51 pm
by Earl_Vencar.:LLS:.
I cannot bear to witness this suffering anymore. I have added a bright orange sun and some fog. Press 'K' in the editor to see it.

The map will not work. You cannot just stick loads of random meshes together and expect a track to appear (no IKEA nonsense please, I'm in a filthy mood). Plus your name is invalid.

Re: NEW MAP

Posted: Tue 18 Aug , 2015 3:35 pm
by jefe
I don't think doing it for him is the answer. He needs to work through some tutorials. Also he needs to understand that if he doesn't speak clearly and spell correctly in French, his words won't translate.

Regarding IKEA nonsense, I made some modular slot car track meshes for a mario kart level a long time ago. I'm not into assault at all, but I could convert them to static meshes if someone wanted to use them for 2k4. As it is now, anyone can DL the sketchup model and convert them (the modular bits are stored as components in the model.)