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Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Tue 24 May , 2016 2:03 pm
by bOnO
Izumo wrote:Megafun response is in general positive, at least to the old and current polls conducted on the forum and when viewing statistics on the server. The overall problem with actual unarmed racing is that unless the map is challenging to get through then you won't be able to overtake or ram anyone, since people are unlikely to do any driving errors throughout the map. Which will end up boring for most of the players, just like the trials did.
Last Saturday players voted 4-5 Assault maps in a row only to avoid Megafun :^) (Even the ones who usually don't like Assault...)

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Tue 24 May , 2016 5:16 pm
by Earl_Vencar.:LLS:.
If you want pure racing, why not just head over to the MOD server and play UnWheel? The physics isn't great (I'm sure the physics was much better when UnWheel was on the RACE server; does the MOD server have the outdated packages?) but some of the maps are really fun to play, even on your own.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Wed 25 May , 2016 8:29 am
by iZumo
bOnO wrote:
Izumo wrote:Megafun response is in general positive, at least to the old and current polls conducted on the forum and when viewing statistics on the server. The overall problem with actual unarmed racing is that unless the map is challenging to get through then you won't be able to overtake or ram anyone, since people are unlikely to do any driving errors throughout the map. Which will end up boring for most of the players, just like the trials did.
Last Saturday players voted 4-5 Assault maps in a row only to avoid Megafun :^) (Even the ones who usually don't like Assault...)
We all know here you're one of those not liking Megafun ;)

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 1:45 am
by Cryflex
Izumo wrote:Megafun response is in general positive, at least to the old and current polls conducted on the forum and when viewing statistics on the server. The overall problem with actual unarmed racing is that unless the map is challenging to get through then you won't be able to overtake or ram anyone, since people are unlikely to do any driving errors throughout the map. Which will end up boring for most of the players, just like the trials did.
It would be good if megafun was an option along side normal race maps, because at night for example when it's just the racers who are on we're stuck with shitmode... so I just end up voting ascend/blazing or assault and I hate assault, just to keep it from ending up on a megafun map.

Why can't we have 4 dropdowns on the map styles permanently?

1) Assault
2) Race
3) Oldz
4) Megafun
Azarael wrote:Add a slipstream mechanic.

:^)
That would actually be pretty cool as long as it was very minor, would be pretty sweet!
bOnO wrote:
Izumo wrote:Megafun response is in general positive, at least to the old and current polls conducted on the forum and when viewing statistics on the server. The overall problem with actual unarmed racing is that unless the map is challenging to get through then you won't be able to overtake or ram anyone, since people are unlikely to do any driving errors throughout the map. Which will end up boring for most of the players, just like the trials did.
Last Saturday players voted 4-5 Assault maps in a row only to avoid Megafun :^) (Even the ones who usually don't like Assault...)
It happened much more than that, there was a spree of like 10 maps at once stage. on Saturday and Sunday, continuous voting from many players trying to get assault to avoid megafun. Including myself.
Earl_Vencar.:LLS:. wrote:If you want pure racing, why not just head over to the MOD server and play UnWheel? The physics isn't great (I'm sure the physics was much better when UnWheel was on the RACE server; does the MOD server have the outdated packages?) but some of the maps are really fun to play, even on your own.
It's not the same, why do you think I play the race on UT over that of better physics games like Project Cars, rFactor, AsstoCorsa... etc?
Izumo wrote:
bOnO wrote:
Izumo wrote:Megafun response is in general positive, at least to the old and current polls conducted on the forum and when viewing statistics on the server. The overall problem with actual unarmed racing is that unless the map is challenging to get through then you won't be able to overtake or ram anyone, since people are unlikely to do any driving errors throughout the map. Which will end up boring for most of the players, just like the trials did.
Last Saturday players voted 4-5 Assault maps in a row only to avoid Megafun :^) (Even the ones who usually don't like Assault...)
We all know here you're one of those not liking Megafun ;)
Many of us don't like it, it's fun first 2-3 times but then it's really quite shockingly bad.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 2:29 am
by iZumo
I've checked the logs. I wouldn't really call what happened voting AS to avoid megafun race, perhaps with the execption of you, Bono and perhaps one more player.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 3:05 am
by Den
Stop shitposting, nothing will change, if megafun was so boring nobody would vote and play it. But as we can see at megafun weekend most playing maps are megafun, but not assault. Maybe once Izumo will let vote megafun and usual race maps the same time and we will see how much players prefer it. Or something else to understand what mode people prefer to play. And only after that make decisions about changing anything.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 10:04 am
by Satin
I don't see why the 4 types couldn't be permanently on the choice. You'd certainly get a true feel for what is actually popular, versus the best of what's on choice at that given time.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 11:39 am
by Eiforia
Satin wrote:I don't see why the 4 types couldn't be permanently on the choice. You'd certainly get a true feel for what is actually popular, versus the best of what's on choice at that given time.
We already have 2 game types. Which is enough.

Imo too many oldz will just kill the server after some time. Mappers spend hours, weeks, months etc to make/ change maps which u can see today on the server. And puting oldz in a regular will mean that their work was unnecessary. 1 weekend of oldz in a month is perfect I think.

Sure spawn killing people at cat rais track is pretty tempting... But still NO))

Same goes to megafun. 1 WE is perfect.

Adding all 4 gametypes for everyday playing will lead to more bans only. We have strict rule system for RACE and AS. Mixing 2 gametypes with rules with 2 without rules - not a great idea.
Some of us even atm don't know some rules but warning each other. I see it pretty often at LDG1))))))))

About having new weekend "w/o weapons": this won't attract players I think.

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 11:59 am
by Greedisgood
About having new weekend "w/o weapons": this won't attract players I think.
How about a weeked without cars?

Re: Alternative Weekends Suggestion in regards to RACE maps.

Posted: Thu 26 May , 2016 12:06 pm
by Eiforia
Greedisgood wrote: How about a weeked without cars?
Racers will be too sad (((((((( We can't do it!

P.S. Think about Fubar mate)))))