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Re: Walkingdead Help
Posted: Sat 31 Dec , 2016 12:54 am
by Den
Making mistakes on purpose we couldn't understand?
Re: Walkingdead Help
Posted: Sat 31 Dec , 2016 2:28 am
by taries
Lock please, before he get himself forum banned again.
Re: Walkingdead Help
Posted: Sat 31 Dec , 2016 2:33 am
by Den
Agree, he got enough advices and help which he doesn't use and last days there's nothing about help in this topic.
Re: Walkingdead Help
Posted: Sat 31 Dec , 2016 3:59 am
by Thewalkingdead3
i don't need traducteur i just read BLABLABLABLABLA ect...
Re: Walkingdead Help
Posted: Sun 01 Jan , 2017 8:53 pm
by coletay
back to your playerspawn troubles, have you tried clicking build all just literally before you save and exit. ?
Re: Walkingdead Help
Posted: Sun 01 Jan , 2017 9:00 pm
by Den
No, he didn't. At least on his last one I saw. But 30th Dec he said sth like "I fixed all problems, tomorrow it will be on LDG"
Re: Walkingdead Help
Posted: Sun 01 Jan , 2017 9:26 pm
by coletay
Well i dunno about it being on LDG.. lol, but yeh build all solves a lot of problems aha
Re: Walkingdead Help
Posted: Sun 01 Jan , 2017 10:27 pm
by Thewalkingdead3
coletay wrote:Well i dunno about it being on LDG.. lol, but yeh build all solves a lot of problems aha
no cole ty i did it is playerpawn 0 and ~~~~~ 1 but i did track difficult i had many trap and have big suprise when we finich first obj