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AS-LegoWars2.0

Posted: Sat 11 Feb , 2017 10:46 pm
by coletay
Due to my fond love of LegoWars map i decided to create another version , I hope all the admins on LDG wont mind me doing this, i can even change the name if you guys wish, but yeh! first Assault map, decided to work with lego ^^

Image

Re: AS-LegoWars2.0

Posted: Sat 11 Feb , 2017 11:12 pm
by Den
Better finish your race maps

Re: AS-LegoWars2.0

Posted: Sat 11 Feb , 2017 11:16 pm
by Azarael
Fucking hell, now there are two of them.

Kill me now.

Re: AS-LegoWars2.0

Posted: Sat 11 Feb , 2017 11:23 pm
by coletay
It will be fun ^^, ready for testing in a few days.

Re: AS-LegoWars2.0

Posted: Sat 11 Feb , 2017 11:54 pm
by Thewalkingdead3
It is easy to take map and change ❎

Re: AS-LegoWars2.0

Posted: Sun 12 Feb , 2017 12:05 am
by Den
Copying things from other maps is also not very difficult trollface2

Re: AS-LegoWars2.0

Posted: Sun 12 Feb , 2017 12:08 am
by Earl_Vencar.:LLS:.
We appreciate your willingness to help the server survive, but I think your efforts should be spent fixing the maps that are already in service before finalising a new one.

Re: AS-LegoWars2.0

Posted: Sun 12 Feb , 2017 12:33 am
by coletay
Thats fine, ill send you an updated version of ColesCastle within a few days , then ill forward my sights to this map. -


Walking, Den -- actually, the only thing ill be 'copying' is the textures. thats it.

Re: AS-LegoWars2.0

Posted: Sun 12 Feb , 2017 7:48 am
by iZumo
Can you add a section with EMP scorpions?

Re: AS-LegoWars2.0

Posted: Sun 12 Feb , 2017 8:27 am
by Den
Hm, my post was to walking