Thought I would use this topic than make a new one.
Can someone please take a few minutes to add a force respawn or a temporary killzone for objective 2->3 on Sun Pyramid?
The fact you can park at these objectives (3&4) while people finish up objective 2 makes this map a little frustrating to play.
It would be appreciated.
mapfixes
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
- Earl_Vencar.:LLS:.
- Disappeared Administrator
- Posts: 1060
- Joined: Thu 15 Jul , 2010 6:36 pm
- Location: Bermuda
- Contact:
Re: mapfixes
Done - I've just moved the checkpoints up.
It will give the waiting droves a nice surprise the next time they reach the objective; the first checkpoint is disabled until Objective 3 starts, so they'll bypass the first, drive all the way to the Objective, and then get sent back
It will give the waiting droves a nice surprise the next time they reach the objective; the first checkpoint is disabled until Objective 3 starts, so they'll bypass the first, drive all the way to the Objective, and then get sent back
“We humans do not understand compassion. In each moment of our lives, we betray it. Aye, we know of its worth, yet in knowing we then attach to it a value, we guard the giving of it, believing it must be earned. Compassion is priceless in the truest sense of the word. It must be given freely. In abundance.”
- iRobot
- Junk Administrator
- Posts: 3909
- Joined: Fri 06 Jan , 2012 10:37 am
- Contact:
Re: mapfixes
Thank you, that works too
By the time you drive from base to the ramp, campers at the bottom have already reached the objective room and it was a little bit
By the time you drive from base to the ramp, campers at the bottom have already reached the objective room and it was a little bit
-
- Disappeared Administrator
- Posts: 4196
- Joined: Fri 19 Mar , 2010 1:21 am
- Location: Earth
- Contact:
Re: mapfixes
No, it will make them drive all the way to the checkpoint, exit the car and do the rest on foot ...Earl_Vencar.:LLS:. wrote:It will give the waiting droves a nice surprise the next time they reach the objective; the first checkpoint is disabled until Objective 3 starts, so they'll bypass the first, drive all the way to the Objective, and then get sent back
btw. I know there is Jukebox feature allowing you to use your custom music for the level, but can you add music to maps as you fix'em?
- Calypto
- Posts: 1879
- Joined: Tue 27 Dec , 2011 6:24 am
- Location: New York State
- Contact:
Re: mapfixes
Why not also have the server push music? I don't think UMG will be coming after a UT2004 serverIzumo wrote: btw. I know there is Jukebox feature allowing you to use your custom music for the level, but can you add music to maps as you fix'em?
-
- Disappeared Administrator
- Posts: 4196
- Joined: Fri 19 Mar , 2010 1:21 am
- Location: Earth
- Contact:
Re: mapfixes
The capability isn't there. I've once considered implementing that, but dropped due to potential security concerns.
Who is online
Users browsing this forum: No registered users and 16 guests