mapfixes
Re: mapfixes
>> little shortway from obj2 to obj4 (you can jump before the 2nd bridge and prepare there)
gj Izumo, now everybody will know. nobody knew that before. cant u just silently fix that?
gj Izumo, now everybody will know. nobody knew that before. cant u just silently fix that?
Re: mapfixes
also, bender stuck not because its thin, but because its walls zerothin.
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Re: mapfixes
A bunch of fixes:
BorderWorlds
- fixed the glitch from base towards obj2
- changed the skybox
http://upload-it.ch/upload/RACE-BorderWorlds[F].rar
HellBenderRace3
- both teams have same amount of benders
- removed the rests of Cicada and Racist bender things
- obj2 fixed (also against Campqueror :p )
http://upload-it.ch/upload/RACE-Hellben ... ed][I].rar
HellbenderWorld
- removed the scorps from blue team and made them TWBs
- fixed the "zerothin" pipe around obj 1
http://upload-it.ch/upload/RACE-Hellben ... 3][I2].rar
ScorpionRace
- removed Skaarjs
- movers ain't unlit at least
http://upload-it.ch/upload/RACE-ScorpionRace[S3].rar
BorderWorlds
- fixed the glitch from base towards obj2
- changed the skybox
http://upload-it.ch/upload/RACE-BorderWorlds[F].rar
HellBenderRace3
- both teams have same amount of benders
- removed the rests of Cicada and Racist bender things
- obj2 fixed (also against Campqueror :p )
http://upload-it.ch/upload/RACE-Hellben ... ed][I].rar
HellbenderWorld
- removed the scorps from blue team and made them TWBs
- fixed the "zerothin" pipe around obj 1
http://upload-it.ch/upload/RACE-Hellben ... 3][I2].rar
ScorpionRace
- removed Skaarjs
- movers ain't unlit at least
http://upload-it.ch/upload/RACE-ScorpionRace[S3].rar
- bOnO
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Re: mapfixes
Why remove skaarjs :O that was funny I want them back \o/
For Hellbenderrace3, could you let the secondary objectives but change the rewards, like spawning a deemer instead of the racist benders?
For Hellbenderrace3, could you let the secondary objectives but change the rewards, like spawning a deemer instead of the racist benders?
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
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Re: mapfixes
Well I removed the Skaarjs because they were spawning only in blue base and I found them annoying :p
In HellbenderRace3 I can't put there deemers, the objectives (1st and 2nd) are near to base and so you'd camp and pwn incoming bender with deemer.
In HellbenderRace3 I can't put there deemers, the objectives (1st and 2nd) are near to base and so you'd camp and pwn incoming bender with deemer.
- bOnO
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Re: mapfixes
So make one more spawn in red base
And what about a flakrat for HB3? Or another bonus if you have a better idea...
And what about a flakrat for HB3? Or another bonus if you have a better idea...
Its all about the game, and how you play it
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
All about control, and if you can take it
All about your debt, and if you can payit
Its all about pain and whos gonna make it...
- KimiRäikkönen
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Re: mapfixes
ye flakrats are real thug, you should add them in moar maps, maybe scorpionrace to spice things up?
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Re: mapfixes
Ok I'll put those Skaarjs back to scorpion race. About HB3, not sure if flak rats are the best idea (they have no nitro) - I could put there a plasma scorpion as well.
- Azarael
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Re: mapfixes
Flakrats aim slowly and need another tweak. Let me know if you decide to use them.
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