Bugreports

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Takeo
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Bugreports

Post by Takeo » Mon 01 Aug , 2011 11:48 am

Hey guys.
Izumo and me have decided to start this Thread, so people can post bugs they notice on any map.

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Last edited by Takeo on Mon 01 Aug , 2011 6:41 pm, edited 2 times in total.
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Nardaq_NL
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Re: Bugreports

Post by Nardaq_NL » Mon 01 Aug , 2011 6:05 pm

hellbender race darknight

u fall trough the floor(the one come up after obj 1) at a specific angle

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Socio
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Re: Bugreports

Post by Socio » Sun 14 Aug , 2011 1:06 am

Maybe not a bug report, but this is the best place to post what fixes should be done to HappyScorpion[REV].
a) Limit the Weapon Lockers content in spawn to Link gun only (may add some weaker weapons like Grenade Launcher too).
b) Either minimize the knockback of vehicles or knockback (shock) weapons ammo as pickups.
c) Remove deemers near the obj. to prevent nubs that cant drive from camping them.
d) Add some proper killing volume at the bottom so people wont get "stuck in death" bug.

Also from the comments I read today in webadmin, putting normal ShockScorps instead of the no-camp ones wasnt the brightest idea :P
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

iZumo
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Re: Bugreports

Post by iZumo » Sun 14 Aug , 2011 3:28 pm

Shocking edition is a pure joke :P

I actually think that HappyScorp needs to be reduxed completely to include things like shock rifle camping etc.

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gmoney
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Re: Bugreports

Post by gmoney » Sun 14 Aug , 2011 3:55 pm

izumo-cz, u need to make a flak-rat race and happyscorpion would be perfect.
~I AM G-MONEY~

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smalltown
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Re: Bugreports

Post by smalltown » Sun 30 Oct , 2011 10:31 am

why on every racing maps where there is water,bugs are frequent.
Like on aztec on the 3rd obj,i fell down and it showed that "hellgate left a small crater", but still my avatar remains at the same place.I have to type suicide on the console in order to respawn!
EMP-Sounds like an Izumo clan---team-spec*socio
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"WHO CARES" -{GBD}THEXalex

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Socio
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Re: Bugreports

Post by Socio » Sun 30 Oct , 2011 1:15 pm

Its a common mistake made by young mappers that instead of a proper killing volume they use the levels limit line (red line in the side/front editor windows) that kills players and vehicles but more often causes "stuck in death" bug then regular volumes. And when you get that bug in normal game its the ASvehiclfactory ejection seat function (at least I think it is) bug that spawn you inncorrectly in some way (either in the destroyed vehicle wreck or in the killing volkume) so you get stuck because you spawned in a place where you could not respawn. Same happens with people that get crushed by movers in cars.
The best way to avvoid this is simply suiciding when you know you are going to die anyways :P
> team-spec*Socio: i see a new rais map
> team-spec*Socio: curious if ikea
> H&some: its not
> H&some: its actually pretty good

Nardaq_NL
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Re: Bugreports

Post by Nardaq_NL » Sun 30 Oct , 2011 6:54 pm

@ Freon when u die on a movement, usually when u dodge/jump ect.(same idea when u lose connection to server) your point of view sometimes drift off to a corner or fall of a edge(if posible) but server/other players just see you where u are frozen at that time

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StarmanNL
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Re: Bugreports

Post by StarmanNL » Mon 07 Nov , 2011 6:04 pm

On the map "DM-Warmerbody" you sometimes spawn outside, so you cant go anywhere.
Or maybe its me, but me and my team couldnt find anything.
Greetz, Starman[NL]

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Takeo
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Re: Bugreports

Post by Takeo » Mon 07 Nov , 2011 6:29 pm

could you send us a picture of how it looks like? i mean where it is.
i checked the map for playerspawners via actorsearching and found 11 playerstarts which are all in the map
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