So I play on two servers here, Assault/Race and Ballistic, and have a few sets of binds to fit the gameplay of the two, in files like this one:
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set input b DualSelect
set input r BWReload
set input MiddleMouse BWScope
...
Another thing I would like to put there is these lines:
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set Engine.Pawn bWeaponBob false
set Engine.PlayerController bNeverSwitchOnPickup false
because I like to have automatic weapon switch when using standard set of weapons (I have them arranged already), but not when using ballistic weapons (because of their huge number and different properties). Also, BW mod already has its own "bobbing" when not using sights, and having the UT bobbing on results in unusable sights in BW.
But I can't to use these commands while being online on the servers:
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Sorry, using the console to modify the value of Pawn.bWeaponBob is not allowed during network play!
I do realize these features are purely cosmetic and don't affect the gameplay much, but it would be nice to have them around. Is there a way to allow them to be executed?